h = ½gt² · v = √(2gh) · solve from height, time, or impact speed · Earth, Moon, Mars gravity · browser-only
- Runs locally
- Category Calculator
- Best for Getting a realistic range before a purchase, plan, workout, or schedule decision.
Results
Air resistance is ignored — this is the ideal vacuum model.
What this tool does
Free fall calculator for vertical drops with no air resistance. Released from rest, an object falls a distance h = ½gt², reaches a speed v = gt, and the same scenario inverts to t = √(2h/g) and v = √(2gh). Pick any one known quantity and the tool returns the other two: enter a drop height to get the fall time and impact speed, enter a time to get how far it dropped and how fast it was going, or enter an impact speed to get the height and time. Gravity defaults to Earth at 9.81 m/s², with one-tap presets for the Moon (1.62) and Mars (3.71) plus a custom value for any planet or experiment. Every result copies in one click and the link reproduces your exact numbers. This is the idealised vacuum model: it ignores air drag, so it matches textbook kinematics rather than a real feather or parachute. 100% client-side, nothing is uploaded.
Tool details
- Input
- Files + Numbers
- The page exposes text boxes, numeric controls, file pickers, or structured inputs depending on the tool.
- Output
- Live result + Copy
- The result area focuses on usable output, with copy, download, or preview actions when supported.
- Privacy
- Browser-side processing
- The main tool logic does not call an external API, so inputs normally stay in the current tab.
- Save / share
- Shareable URL state
- Key settings are encoded in the URL so another person can reopen the same setup.
- Performance budget
- Initial JS <= 9 KB
- No WASM budget is declared, keeping the tool quick to open on mobile.
- Best fit
- Calculator · Student
- Category and role tags drive related tools, internal links, and quick fit checks.
How to use
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1. Input
Paste or drop your content into the tool panel.
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2. Process
Click the button. All processing is local in your browser.
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3. Copy / Download
Copy the result or download to disk in one click.
How Free Fall Calculator fits into your work
Use it for fast estimates, comparisons, and planning numbers before you make the final call.
Calculation jobs
- Getting a realistic range before a purchase, plan, workout, or schedule decision.
- Comparing scenarios by changing one input at a time.
- Turning rough assumptions into a number you can discuss.
Calculation checks
- Double-check units, dates, rates, and rounding assumptions.
- Treat health, finance, tax, and legal outputs as planning aids, not professional advice.
- Save the inputs that produced an important result so you can reproduce it later.
Good next steps
These links move the current task into a more complete workflow.
- 1 Projectile Motion Calculator Solve flight time, max height, range & impact speed from launch speed, angle and height — with a live trajectory plot, browser-only Open
- 2 Kinetic Energy Calculator KE = ½mv², solve for energy, mass or speed, with formula steps and momentum, all in your browser Open
- 3 Scientific Calculator Scientific calculator — sin / cos / log / sqrt / power, with full keyboard input + history, deg/rad mode. Open
Real-world use cases
Check a kinematics homework answer
The problem set asks how long a stone takes to fall from a 45 m bridge and how fast it hits the water. Enter h = 45, leave g at 9.81, and read t ≈ 3.03 s and v ≈ 29.7 m/s straight off. Then work it by hand and compare. When the numbers disagree, it is almost always a dropped factor of two in ½gt² or a square root left off the velocity, and seeing the right answer makes the slip obvious.
Reconstruct a fall from the landing speed
You know an object hit the ground at 25 m/s but not how high it started. Switch to impact-speed mode, enter 25, and the tool returns a fall of about 31.9 m over 2.55 s using h = v²/(2g) and t = v/g. This is the kind of back-calculation you need when only the final velocity was measured, for a lab write-up or a physics estimate.
Compare gravity on the Moon and Mars
Teaching why the same drop behaves differently across worlds, set a 10 m height and tap through Earth, Moon, and Mars. The fall time jumps from 1.43 s on Earth to about 3.51 s on the Moon, and the impact speed drops with it. Sharing the resulting link lets students reopen the exact comparison without re-typing anything.
Sanity-check a drop test or stunt timing
A maker or filmmaker needs to know how long a prop falls from a known rig height so a camera or trigger can be timed. Enter the height in time mode flipped to height mode, read the fall time, and you have the window to work with. Because the model is the no-air upper bound, real light props arrive a touch later, which is the safe direction to err.
Common pitfalls
Forgetting the factor of one half in h = ½gt². Writing h = gt² doubles the distance, so a 2 s fall looks like 39.2 m instead of the correct 19.62 m. The half comes from integrating constant acceleration over time; it is not optional.
Confusing fall distance with fall speed. Distance grows with t² while speed grows with t, so after the first second the object is moving at 9.81 m/s but has only dropped 4.9 m. Plotting them as if both were linear is a common slip.
Expecting real objects to match the result. This model has no air resistance, so a feather, a flat sheet, or any long high-speed drop will fall slower than predicted as drag builds toward terminal velocity. Use it as the vacuum upper bound, not the literal real-world value.
Privacy
Every calculation — the drop time, the impact speed, the height, and the gravity presets — is plain JavaScript that runs in your browser tab. No number you enter ever leaves the page and nothing is logged. The one caveat: the shareable link encodes your mode, value, and gravity in the query string, so a link pasted into chat will record those figures in the recipient server's access log. The numbers here are not sensitive, so that is usually fine, but it is worth knowing before you share.
FAQ
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